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There's a lot of independance in Dofus Kamas.If you wish to be able to obtain everything by yourself from pvm then you don't understand how an ecosystem works. From pvp players pvm players will buy pebbles and these of course. That's how it is supposed to be. You are a pvm player, you supply items in the shape of gear for pvp players they need to buy from you (if they do not decide to farm it) and after you buy pebbles from your pvp players (in case you do not decide to farm them yourself). It's exactly like real life. You do not make your cheese, your clothes, your furniture. You buy them from someone who makes you also and them sell your work to each of these men and women who sold you the material. I would even like MORE pvp benefits as for now kolossokens are pretty much the only pvp related reward which is bad for pvp players. And that comes from pvm player. You pvm real server that is only since the game relies on the co-existance of both or can't make a pvp only and they cant live without each other.
What's the benefit? The benefit is fun along with the bonuses. There is ava at teritories for each level so low level alliances can struggle for gobball corner for instance. Why you see no low level friendships? Because game is made for high level characters which I sort of like (since you've got your complete match in front of you), but naturally it is sad because I miss the times of my lv130 sram expiring to bamboo. Grinding is not character!!! that is friendly Particularly with the drop chances. Would you go with 4 of your buddies mat hunting after two hours you'd have some of the materials you want. It's bothersome and discouraging even. That idols were made, to decrease the grind. I mean excuse me I made less than 7 years to obtain 80 skt-zo legs for my own hat.
To answer your queries, the GD Dofus team from Ankama stumbled around a table! Balancing dreams and expansion, we take inventory! Along with a soon date to the release date has been awarded! To explain their thoughts on update 2.54 of buy Kamas Dofus Retro, the Game Designers fulfilled and offered you a live show, this Tuesday, November 26. Many subjects were discussed for an hour and a half which seemed very short, too brief, and a small outline is welcome!